Re: Psst, over here, I got the latest patch status... shhhh
I sent a suggestion in a couple days ago asking to change the initiative. I guess enough of us asked to finally convinced him to change it. I did suggest randomizing order for movement and combat, but also suggest that he consider having a defender always move first.
My interpretation of the defender clause is that when determining movement order, all defenders move before any attackers where a defender is defined as the non moving fleet. Movemement appears to be on a fleet by fleet basis, so if two fleets move into the same system, the first one will trigger combat (moving Last in combat) and those already there will qualify as defenders. If a player is already there and changes his treaty, he may qualify as a defender if his fleet is not the one that is currently executing its orders.
In other worlds, I would view this as all fleets move in random order, except the currently executing fleet which moves Last.
This will be a big improvement. Now we can start lobbying for a more complicated initiative system that uses experience, race, and technology to modify the initiative determination process. Maybe formerly cloaked ships or ships coming through a warp point can sometimes seize the initiate and go first in a battle.
At least this new change makes things equal for all players!
|