Re: Ship Upgrades
Hi CaptainAl,... Have just been catching up on this subject. I have read your posts and I thought I'd add my ten cents worth. (with the exchange rate and tax that comes out at about half a cent!)
From what I have read you are talking about a problem which you have encountered on a perticular turn. I am not sure if repeat orders would be the cause of what you discribe. If I'm not mistaken you have added up the cost of your total upgrades for a turn. You have taken into account your availible resources and converted resources to make up a mineral shortage, making sure you have left enough Organics and Radioactive resources for your upgrades. On the next turn you say that none of your upgrade actually worked.
I have always had a problem doing large amounts of upgrades but I have never encountered a turn where none were upgraded at all. What I am about to say is only based on my own theory as I don't know how the turns are processed. I am taking this opertunity to table my theory now.
Firstly, and probably quite simply,... are we forgetting the actual costs of ship repair??? In the situation where you have a number of ships that are damaged from W.H.Y and they are being repaired that turn. Have those costs been accounted for in your available resources total? I don't think so. Remember that each space yard can only repair at a certain rate. Sometimes a ship that has 50% damage may still have 20% damage to repair for the following turn. It is because of this that I believe that the cost to repair damaged components must be taken out at the beginning of the following turn BEFORE the cost of any upgrades are accounted for, and then it is dependant on how many components have been repaired from the previous turn. Did that make any sense at all??? I hope you catch my drift. It is also my understanding that if you are too low on resources no repairs will be completed regardless. If the above is correct then that could explain why you didn't have enough resources to upgrade you ships,... repairs must come first!?? .... anybody????
Another thing you might want to check is exactly how much resources did actually get converted,.. eg,..is it posible that you accidently converted 100000 Organics into Minerals when you only intended to convert 10000???
Another thing I have wondered about relates to the cost of an upgrade. As we all know you can only upgrade to 50% the original cost of that ship. If you are like me you may do several upgrades to get to the end result. eg,.. you start with a basic hull. Lets say you require four upgrades to get the ship you want. If you start with the first upgrade and accidently try to upgrade it to the fourth upgrade then you would receive a message telling you that you can not upgrade a ship more than 50% the original cost. That is well known,... but if you do not have enough resources to do that upgrade,... you will get the "you do not have enough resources to complete this upgrade" message before the "50% upgrade message" I believe the game considers the cost of an upgrade before the ability to upgrade. So,.. this may be another posible explaination for what you have discribed, and you would have no way of telling which upgrade you were trying for. Maybe this might also be useful in the new version. ie,.. if an upgrade order is not completed it would be great to know what you were trying to upgrade too, and if you were short of resources, how much and which resources would also be handy????
Sheeesh,.. maybe thats just a little too hard. We should just like it or lump it I reakon! lol..... and what about riots,... haven't even gone there! lol
Merry christmas to you all from Alienboy. [img]/threads/images/Graemlins/Flag_NewZeland.gif[/img] [img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
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