Re: WW needs a warning label :)
I did a couple of little mods during the beta. I wanted a gameplay feel that was more like a sneaky scout than a science ship, so I modified the starting equipment for the Science Ship.
Then I did a somewhat more ambitious reworking, modifying the names of the terran ships and re-doing all of the initial text.
I left the ship, weapon and other properties alone for those experiments, since I was trying not to affect gamebalance too much.
It's surprisingly easy to create a mod.
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