Re: Dominions 3 Wishlist
Just popping in to drop off a summary of Dom3 related items from the Abysian AAR CB5.0 to save a little dev time. Some of these will be familiar (hopefully not all):
More Aggressive AI: At Difficult and higher level.
Strands of Arcane Power global spell: Identify and locate newly found sites.
Blood Economy: Make this less fiddly, improve documentation in manual.
State of War: It would be nice to have a reference screen showing which AIs are actively at war with the player.
Mercs: Alert player the turn before they leave, maybe allow automatic rehire bid (non-default, possibly disabled in multiplayer).
Wish spell…for “Population”: What’s fair for 150 Astral? Suggest 1,500 (that is, 7.5x, where x is the popnumber in the tax formula). Also, let wisher choose a target province. It might be interesting (and easier) to allow any province to be targeted, even if not owned by the player. You might also enable the word “Corpses” to convert population to corpses at the same rate.
((Digression: Hmmm, another possible way to get a base population number might be to work backwards, alchemizing Astral gems to Death gems to reversing the Raven’s Feast conversion into corpses—see what population matches. That is, go from Astral Gems (150)->Alchemy-> Death gems (75)-> reverse Raven’s Feast conversion -> corpses (?) = population. Or maybe not.))
Amulet of Arcane Authority: New item, misc slot, allows command of 10 magic beings. Allows a Gift of Reasoned magic being Commander to lead a raiding force of his base unit type (e.g.: Summer Lion).
Post Game Playback: A desirable feature.
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