Endoperez: Thanks.
All: Things are cleared up. Notes relevant to this thread:
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				Currently, the creatures that exist in the game that have "extended senses" are #blind. 
			
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 Oh. Maybe I 
can't read the manual.  
Apologies. 
(All you had to do was say: "This command already exists. Check [reference].") 
(on #blindimmune2)
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				Or did you mean that one couldn't GIVE this creature a magical eye? If so, then I agree. It would keep new players from disabling their Cyclops pretender... However, #blindimmune2 isn't very good command. Maybe #noeyes or #nomagiceyes would suit this better?  
			
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 You have my intent nailed with this.