Endoperez: Thanks.
All: Things are cleared up. Notes relevant to this thread:
Quote:
Currently, the creatures that exist in the game that have "extended senses" are #blind.
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Oh. Maybe I
can't read the manual.
Apologies.
(All you had to do was say: "This command already exists. Check [reference].")
(on #blindimmune2)
Quote:
Or did you mean that one couldn't GIVE this creature a magical eye? If so, then I agree. It would keep new players from disabling their Cyclops pretender... However, #blindimmune2 isn't very good command. Maybe #noeyes or #nomagiceyes would suit this better?
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You have my intent nailed with this.