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Old October 11th, 2001, 08:31 PM

AJC AJC is offline
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Default Re: A better system for combat

I have been trying to convince Aaron to alternate ship movement and firing between opponents for sometime. Especially during Beta. No success so far....argh

IMO- Initiative is too complicated to introduce now that the game is released and the MOO2 system doesnt really work for SE. There are too many variables can be introduced to SE4 with custom techs. Moo2 wasnt customizable so setting up intiative based on weapon types and movement speeds worked.

I think the easiest way to integrate this into the game is allow the attacker first move , first shot but alternate ship moves and ship firing between the opposing fleets/ships. maybe it could work as follows:

All ships move - player 1 , player 2 until all ships/units have moved
then move to firing sequence player 1 then player 2 until all ships have fired



[This message has been edited by AJC (edited 11 October 2001).]
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