Re: Mod Command Brainstorm
How about adding the option of asigning units with somewhat random stats?
Something like:
#str 10+random(5)
Which will give the unit 10-14 strength when it is built (so its re-randomized each time you construct a unit).
Could be fun to make units a bit more varied.
I have this in mind for a mod that adds random(2) and substracts random(2) from every single stat of all units in the game, so each unit will be unique (and it will make more sense, after all, not every human is as strong as every other human). Though it does sound a bit hard to code... (unless we will have a database with all of the units and their stats in it, in a format you can use to generate the code with a program)
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