Re: A better system for combat
I think warp point combat should go like this: The defending force should have the advantage. They would be able to detect vessels moving through the warp point and be able to attack as soon as the invaders emerged...
In other forms of combat, I would have the defenders gain the advantage when defending a planet (i.e. first move) and the attackers to have the advantage against defenders when they attack while cloaked. For other regular situations, It should be random - sometimes the attacker will go first and other times, the defenders will get the first move...
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