quote:
Originally posted by Dragonlord:
(snip) I also like the idea of simply separateing the fleets and make each fleet start at opposite ends of the combat screen.(snip)
Yes! This is a great idea. Probably the easiest by far to code is my guess. I mean the game has to place the ships somewhere. Just make it place them on opposite sides of the sector the way it does for normal combat instead of crammed in the center.
We just realign the way we think about warp points. Instead of being a tiny point in space they are a large area that is the size of a sector. Makes sense kind of.
Geoschmo