Thread: Babylon 5 Mod
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Old December 14th, 2005, 06:30 PM
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Default Re: B5 MOD General

I thought the AI files were straight out of the TDM modpack with the exception of research, speech, design, Planet Types and general. I will have to verify that, but the AI is definately too passive. I am not sure that it is based on the AI files, though.

Somebody might want to just try out the AI_anger files by copying the Default_AI_anger.txt to the AI folder and then pulling out the race AI_anger files into the pictures/races folder (so they all use the default AI_anger) and see if that makes a difference? You should not have to start a new game, just see if it changes the behavior in your existing game and let us know.

If there is anyone who actually knows much about the AI system, they might be able to advise us as well.
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