Re: OT: Narf has gone looney and wants to GM.
Good, except that both disarmers/sunderers need improved sunder. Otherwise the guy with the soulknife can slash them and counter the sunder.
Also... With the enhancment bonuses, it would have a hardness of 16, with an HP value of 40. That would be hard to destroy with a single sunder attack.
And if the creature manages to destroy it in one sunder attack, you probally shouldn't be there in the first place.
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