Re: Are battles always one sided?
Also try ordering your ships to fire at point blank range. Once I've seen my ships (with order to fire at optimum range) moving away from the enemies right next to them FIRST and THEN fire on them (and missed), after that fight point blank became my standard strategy.
Also any sort of modifier can be a REAL advantage. I was helping a newbie friend of mine to design his ships. He gave me a new cruiser of his to try out against my DN in the simulator. ONE single dreadnought of mine beat THIRTY of his cruisers, and I bet I would have won even if he threw 100 of those cruisers at me. Wonder why? Because he forgot to put in a combat sensor and in 30 turns I took only ONE hit out of the hundreds of shots his ships fired. Overwhelming firepower alone won't help you one bit unless you score hits...
[This message has been edited by CW (edited 15 October 2001).]
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A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
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