Re: Combining Mods
douglas said:
I believe the different versions are because of an undocumented fix in Deluxe for anti-missile missiles.
It is documented in 1.92, albiet indirectly. I believe that both of the 1.92 fixes were different aspects of the anti-seeker seeker bug, but don't remember clearly anymore.
Suicide Junkie said:
But fighters do not take partial damage, so only-X weapons simply don't make sense against them.
To make this a bit clearer: Fighters do take partial damage, allowing it to build up until enough is done to destroy it. You don't have to destroy them completely in one shot. They do not take component damage, however. They are fully functional until the point of complete destruction is reached. Only-X weapons do not make sense because of the lack of component damage.
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