
October 15th, 2001, 10:43 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Are battles always one sided?
quote: Originally posted by suicide_junkie:
Quote:
BTW when is the 30% added? Does it guarantee a 31% to-hit, no matter what? Yes. Yes it does 
I was playing a game once where I took max -ve on offense, didn't bother to research sensors, and kept "max range" strategies.
I had maxed out defensiveness, ECM, and was running up stealth tech, and using small ships (defense bonus), so nobody could hit me, and it worked out great.
Using Quantum Torpedoes (+15% to +25% accuracy in P&N, as tech improves):
I got a 16% to 26% to hit, and they were letting fly with 1% accuracy, even at point-blank, against my torpedo frigates
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Of course that strategy can backfire on you. I tried something similer in a game once. I had Frigate's and a few destroyers with tailsman's. I figured I could stay at max range and with my defensive bonuses he wouldn't land many hits before my tailsman powered weapons had chewed him up.
What I didn't know was this was a fleet that had just returned from a succesful mission against a race that used a lot of missles. His fleet and ships were legendary which negated my defensive bonuses. So my disadvantage in ship size and tech shined through glaringly.
Geoschmo
[This message has been edited by geoschmo (edited 15 October 2001).]
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