quote:
Originally posted by Lynx:
It is annoying when battles are repeatedly blowouts, particularly when there are large fleets of ships with seeming equal firepower. The combat sequence bug that the lower number player always goes first is something that ought to be fixed. I guess if the damage results would be simultaneous would be the most fair. Even adjusting for weapon types, accuracy, training and the like and strategies, the vast battle imbalances seems very odd and unfair.
True this is a problem, although it really only affects warp point battles
quote:
On the formations, I guess it would be nice if one fix could be made: A lead ship changing direction would cause the other ships to change relative positions in their fleet. How often does a fleet get demolished because the lead ship turns around, and the other ships get roasted as they change places.
I agree with you on this one. I hate this. I have started setting all ships to break formation. Every ship for itself seems to work better in large ship battles than trying to keep them in formation.
Geoschmo