Good points, particularly this one:
Quote:
Ironhawk said:
-If your nation starts with a scout I "probe" promising provinces on turn 1 with it. This simply means attacking that prov with the scout (or any commander for that matter) set farthest back and ordered to retreat. This will reveal the exact composition of the indy force which can mean the difference b/w success or failure.
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This has the added bonus of often giving your scout a heroic ability. That may not seem like much, but there is a variety of uses for heroic scouts. Quickness or precision ones are great for equipping with ranged/spellcasting magic items, awe or toughness can make them neat solo raiders, and of course almost anything on a Jotun scout makes them even more useful...