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Of course that strategy can backfire on you. I tried something similer in a game once. I had Frigate's and a few destroyers with tailsman's. I figured I could stay at max range and with my defensive bonuses he wouldn't land many hits before my tailsman powered weapons had chewed him up.
What I didn't know was this was a fleet that had just returned from a succesful mission against a race that used a lot of missles. His fleet and ships were legendary which negated my defensive bonuses. So my disadvantage in ship size and tech shined through glaringly.
Geoschmo
True it backfired that time. But what if your fleet had had the legendary bonus (and mine hadn't)?
The word 'unstoppable' comes to mind... small ships (virtually) unhittable but that always hit with direct fire weapons.
My homeworlds would have died as fast as you could get your ships down to my homesystem.