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2) Give all weapons an innate bonus to hit like the WMG so at least any shots has 15-20% chance of hitting.
I would be in favor of this. It does seem odd that even at point blank range you could have only a 1% chance to hit just because the other guy had more experience than you. Even if it was the cook manning the guns you would think he could hit more than one in a hundred shots from that close.
Maybe The bonuses could be toned down a bit so that they have less of an effect on chance to hit, and more of an effect on amount of damage if they do hit. A more experienced gunner would be able to pinpoint the shot to do the maximum damage right? I guess that's probably too complicated.
Geoschmo