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Old December 31st, 2005, 06:11 PM

barryg barryg is offline
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Default Re: SE4 Deluxe Politics

Hi, thanks for the welcome. I have been a member here since 2001 but unfortunatly (sadly), i haven't visited these forums for a few years (oops). My original I.D is tictoc, but dammed if i can find my password and i have also changed my e-mail addy so no chance of getting the password sent to me, hence the new I.D.

Anyway thanks again.

During my long pause away i have been playing other sims, and have now come full circle back to SE4. Not being able to switch political climates seems a big ommision from the game, and i thought it would have been introduced in subsequent patches.

On a micro-management scale it is not really required as the player determines the structure of the gameplay. On a macro-managment scale during the different phases of resource gathering and infrastructure (passive), to defense and combat (aggressive) it would alter the game significantly.

Instead of the player cycling through many planets to alter priorities (e.g from peace to war), just by selecting a different goverment type would alter the traits for the AI Ministers to follow. The downside is that all AI Ministered planets priorities are changed, even those that are not in a defensive position, but when there is a war on, everyone pitches in to help.

Regards Barryg
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