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Old January 1st, 2006, 11:01 AM
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Endoperez Endoperez is offline
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Default Re: Fire-9 bless needs rebalancing !

Quote:
shovah said:
dont think f9 is overpowered? just wait for my f9+high air blessed flagelants with the sword of augmler to come for you . cheap, expenable, survivable out of combat and deadly in combat
What can they do against Abysian infantry? Or against Blade Wind, which goes (IIRC) through Air Shield? Or Magma Eruption? Or Falling Frost? Or Devils (with which Witch Hunters could easily deal with, though)? Or W9-blessed Vanir? Besides, they aren't resistant to any element, or poison, or magic... They'll die in dozens against any enemy by the time you have researched Construction 8.

And, if you want to take Artifacts into account... Forbidden Light blinds all of them, as does Ark, Barrier and a decent armor makes almost any unit quite resistant to all their attacks, The Aegis, fire immunity from other source(s) and good protection would kill them even without attacking, and if I had the Flying Ship, your forces would never catch mine.


Granted, Fire 9 is very powerful for Marignon. That happens to be very thematic! Sacred, heretic-burning flames of faith should be powerful. And they work for Knights of the Chalice as well as they work for Flagellants. I'm just saying that some other nations can benefit more from different blessing, and that I'd like to see different blessings become a viable alternative more often that they currently are.

Powerful isn't overpowered unless all other options aren't worth considering, and Fire 9 is quite close to being overpowered for many nations. I'd rather see 8, or even more, powerful, different, multifaceted blessings than 8 decent, balanced, boring ones.
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