Re: Improvement proposal III - Spinning StuGs
I theoretically agree with DD. Turret turning (or whole vehicle turning as with assault guns etc.) should cost MPs not be completely removed.
The problem is, I don't the think the engine has a concept of MPs for the non-phasing player's units, just "shots". A very large amount of work to implement this methinks.
To be honest, the spinning StuG has never bothered me in SPWW2, only in SPWaW with special op-fire ...
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