Quote:
Wick said:
Hmmm, does Twist Fate work against Mind Duel? Astral-9 could be very good for Marignon and R'lyeh. It's also good (using the Shroud) for assassins.
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I highly doubt it. I had originally assumed it only worked against things that must roll versus defense (including projectiles) and thus had some possibility of missing, since conceptually, a twist of fate would not protect you against standing in the middle of a Thunderstrike, or having a lake of boiling sulfur poured on you. But then, I read that mirror images protect against area effect spells, and some "instakill" spells actually do 999 damage and can be survived by a sphinx in +10 dominion.
So I'm not really sure what the limits of "Twist of Fate" are, but I think that anything that does not declare a specific amount of damage is beyond them. For example, cold and heat auras, Charm, Blind, Curse, Paralyze, Foul Vapors... and Mind Duel. But it should protect against things like Earthquake, Bone Grinding, and Falling Fires.