Re: Balanced System Mod - 2.0
What does the map analyser have to say about population modifiers, resource generation and such?
--Balanced Random--
Apparently vaccuum breathers get the shaft in all categories at max tech... that's because gas colonization is nearly useless to them, while rock/ice colonization is still useful for gas natives.
If vaccuum breathers are ignored, the atmospheres are all perfectly fair.
Gas gets only 84.5% of the spaceyard rate compared to rock/ice, but gets almost exactly 125% of the resource rate.
In terms of racial points to get those modifiers, Gas is worth more. -16% to SY costs 375. +20% to minerals alone costs 500 (+25 to just minerals costs 1000)
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--Equal Random--
Vaccuum breathers still get shafted, of course.
But planets/pop/facils/SY rate, and resource rate are all exactly equal among all non vaccuum breather races.
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