Re: Frustrated...
Yeah, armies would need some kind of "reaction move" in case they havn't moved this turn and a neighbouring province is attacked. Maybe this will be realized in DOM3.
There is a cure in DOM2 that works at least to some extend:
Do not use a map like inland that is basically one big grassy plain.
Use a map with islands and lots of impassable borders formed by mountains. Put up forts at strategic locations, and you are at least save from roaming armies. Doesn't help against ghost riders, though.
Most later maps actually have their fair share of impassable borders - because other players noticed the problem, too, and started to work around it.
Arralen
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|