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Rathar said:
After a seriously fun game, in which I reached the lows and the highs, I have been defeated.. I "think" I could do successful guerrilla warfare and drag it on forever but with two hammers smashing through my empire and having just had my only hammer broken upon Slynky' anvil I recognize my defeat!
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It was a tough game and you put up a better-than-expected game considering the amount of space you held. Actually, you managed some good economics! My ships had a hard time hitting you, it seems. Most every fleet you fought was trained to 20% but not every ship was fully trained as they had to go out early to fight against you sometimes

. As I figured it, there couldn't have been more than 5 racial points difference in our setup but when I couldn't hit your light cruisers and would lose 15 (or so) ships, I decided ramming with weapon ships was better than doing hardly any damage at all.
You got off to a better starting place than I did, that's for sure. Looking at your starting home worlds, you had 3 good warps out of one and 3 good warps out of the other. On my side, one of my homeworlds was placed at a dead-end where the only way out was to go through the other home system. That sucks! My links to the inner ring took longer to get to than your links did but we still set up defenses pretty fairly.
The map was tough. Bigger than I expected with, probably, more that twice the number of systems a standard KOTH map has. The defensive line was tough to manage as, I figure, we had 5-6 warp points between us that needed guarding and with no mines, it meant one didn't have to build the obligatory 100-sweep capability to be sure of getting through any particular point...a really tough game.
You did well. I would ask other questions but I don't want to give away any of your playing style.