View Single Post
  #36  
Old January 15th, 2006, 02:09 AM
StarDragon's Avatar

StarDragon StarDragon is offline
Private
 
Join Date: Jan 2006
Location: Lancaster, PA
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
StarDragon is on a distinguished road
Default Re: BSG Fleet (new)

Hello new here. Had the demo long ago and rediscovered SE4Gold. Never knew there were mods so I guess I missed out on a lot.

As for your ships,I love them! Only question is are you doing "Classic" or "Neo BSG"? They are not mutually interchangeable, although I do enjoy both universes.

There are many designs on the web for "Classic", like the Tiger Destroyer and Juggernaught Fighter ect...

I look forward to seeing this finished.

Incidently, would it be possible to get a hold of some of those models in .cob format? Someone is making a Classic BSG mod and I would like to try to make some test conversions of your cap ships and fightes. (and try to make some neat pics for the SE4 displays).



P.S. If someone (like you Atrocities?) can PM me or start a new thread since the old Robotech ones are ancient, I have many Robotech models, like 6 types of Invid units (For the 2.0 MOD) since that is going slow I could make small .bmp's of them in action and plug them in right? Do I need to use DOGA to get the models themselves in game? Also How many Polygons are too much? (SDF-1 is around 6k, rest are 1-4k). I have a few of other anime models I'd love to learn how to get into game (Star Blazers/Gundam). I am NOT a modler myself, but I know quite a few.
__________________
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"
Reply With Quote