Thread: Mod Squad Rules
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Old October 20th, 2001, 02:17 AM

Repo Man Repo Man is offline
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Default Re: Mod Squad Rules

>>>>for some types of components (any with ability amounts), they will choose the one with the highest value.
This does not mean they're the best: you could have:
Big Armor: 100 HP, size 50KT
MiniArmor: 10 HP, size 1KT

Humans would recognize that the miniarmor is 5x stronger than the big armor, but the AI will choose the higher number (100).<<<
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Hmm, so if true, size should remain constant and the value should be the variable. Fewer variables would make AI that much smarter and easier to modify.

Has this ever been brought up before?
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