Re: Mod Squad Rules
Not in a big way...
What you've got to do is give the tiny armor a second, useless ability, like "Star - Unstable".
AI designs can then call for that ability, and specify a low "spaces per one" value.
Placed Last in the list of design entries, the Ai will fill up the Last bits of space with miniarmors.
You can, of course specify exactly how much you want and give a higher priority.
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An interesting tidbit that just came up as I was working on P&N:
For Facilities:
- You can only upgrade to a Higher roman numeral facility of the same family. Two facilities with the same roman numeral cannot be upgraded to each other.
- Order in the file is unimportant for upgrades
- Roman numerals can skip numbers with no side effects.
[This message has been edited by suicide_junkie (edited 20 October 2001).]
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