Quote:
RonD said:
What he means by "5x" is that you can repeat the "cast specific spell" up to 5 times. So you can "script" the 1st 5 actions that a commander will do, but after the 1st 5 rounds they make their own choices.
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Yeah this is important. Because they will often do very weird own choices.
Example: You fight vs. an undead SC (VQ). In order to stall her you just do the skelli-spam. But you have to script wither bones or dust to dust manually in, e.g. 2x skelspam and then 3x wither bones. Because the scripting AI will never cast wither bones on your own troops, though it would be very reasonable to do so in the above mentioned special case or in general with your battlefield summons since those are battlefield summons, so not permanent and the AI should not care about them.
When you have the game you will learn how important this is. You have to learn how the AI "thinks".
Because the excellent players like QM do "abuse" this too.
So in long drawn out battles (which are very often exactly the crucial ones) those very skilled players get a huge advantage out of "exploiting" the ai

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Ctis is one of my favourite nations too, they are as Ironhawk said straighforward but powerful. Out of the 3 themes i personally find Desert Tombs is the weakest.
Miasma is in theory more powerful than base because their marshmasters are twice as effective undead spammers once you have relief researched (water for quickness) and they get extra positive effects from their miasma dominion. But because the miasma dominion is so annoying this is also their bane. Your neighbors will dislike you almost as much as ermor or pan cw.
And finally miasma doesn't get natural banefire casters while base occasionaly does (1/8 of the sauros).
P.S.: If you play vanilla consider hoarding fever fetishes. Ctis and Machaka are imho in vanilla the best fetish hoarders. When done correctly this can be very powerful.