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NTJedi said:
Adding an interface which enables / disables spells is not a billion little things. Each spell and item are easily listed having an interface to turn them on and off is a benefit even for modders.
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An interface to disable any individual spell or item would consist of hundreds of lines, and be far more difficult to work with than a mod file that simply disables the specific spells you don't want to use.
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Unfortunately many people exist which have no clue on moving or editing game files.
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Anybody who isn't smart enough to figure out how to move or edit text files is somebody who isn't smart enough to figure out how to play Dominions. The interface for the game itself is more complicated that dealing with file manipulation.