Quote:
Graeme Dice said:
An interface to disable any individual spell or item would consist of hundreds of lines, and be far more difficult to work with than a mod file that simply disables the specific spells you don't want to use.
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Not to mention that those 1000 spells, items, units, etc, can all be modified via the mod system, and the interface for this would have to cope with a mod removing an item, changing a spell's level, etc. Not a simple GUI project at all.