Thread: Flagships
View Single Post
  #18  
Old October 24th, 2001, 07:24 PM
mac5732's Avatar

mac5732 mac5732 is offline
Brigadier General
 
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
mac5732 is on a distinguished road
Default Re: Flagships

The more I read the Posts, I think maybe we should incorporate 2 different type ships. 1st, we already basically designate which ship moves 1st in tactical, what if we make this the Flagship of each fleet? Give the experience or whatever bonus automatically when you designate the ship with the number 1. All fleets have a flagship so I don't see limiting these. It would not pertain to single ships. The problem would be in strategic battles but if you designate which ship moves lst as currently done, this would automatically make it the flagship or be able to assign a number which correlates to its movement. example, flagship designated #5, would move 5th and be flagship. I hope I make sense here, 2nd, the CC ship would effect, increases or decreases in different fighting abilites of the fleet and would be limited to a specific number to be built overall. This way a flagship would increase/decrease moral, experience etc, the CC would affect increases/decreases in fighting abilities. In order to accomodate these or similiar ideas, we must keep simple with the least amount of hard code changes as possible.

just some ideas mac
__________________
just some ideas Mac

BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
Reply With Quote