Re: Armor Penetration Model?
From the mobhack help
"Each digit, other than for ERA, is very approximately 1 centimetre of thickness at normal"
To the original poster - we are always getting requests for the "armour penetration model". We cannot divulge this as although we have worked on it, it is SSI's proprietary base code. It is also not just a formula - there are 1000's of lines of code involved as well.
If you want to figure out how a gun performs at a given range, set up a firing range scenario, with targets (no weapons to avoid shooting back) of the required armour spotted at various ranges. Shoot at it a statistically significant anount of times (a few hundred shots say), and note the penetration figures returned by the game.
Plus see the Mobhack help page on the weapons tab - range, WH size etc all figure into the equation, not just armour piercing value.
Cheers
Andy
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