Thread: Communion Help
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Old January 30th, 2006, 05:15 PM

Ironhawk Ironhawk is offline
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Default Re: Communion Help

At certain numbers of communion slaves (i believe its 2, 4, 8, etc) every communion master will gain +1 in all paths already present. As for scripting, just make sure the Masters all cast Communion Master first and the slaves all cast Communion Slave first. After that just script normally except that you can now select grayed out spells under the assumption that your mage will be communed by the time he casts them. It is similar to how you script when using extra gems or booster spells (phoenix pyre, power of the spheres, etc).
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