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		| The item manual is 71 pages, the spell book is 88 pages long.
 There are 578 different spells.
 There are 360 weapons, 115 armors and shields and I-don't-know-how-many hundreds of misc. items.
 Furthermore, there are 87 Pretender units, 613 national units, 103 indy units, 266 summons and 57 other units.
 
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 Obviously you misunderstood.
I wasn't talking about all 360 weapons, etc... only those which can be forged.  Currently anyone can view all the spells of each path... a checkbox for disabling each one would save the information before each game starts.
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		| And you think you could "easily list" them in game with a checkbox in front of each of them to (de)activate it?
 Sorry, but that's ridiculous.
 
 
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  Obviously you've never used the Heroes_3 map editor... which lists every item, spell, skill, hero, events, etc., .  So not only is it possible but it was done several years ago.
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		| By the way, even the devs have issued a mod (Oceania) instead of adding that nation into the .exe . Obviously, for them using mods is quite normal.
 
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 My suggestion was to make the game more user-friendly as seen in AOW:SM and Heroes_3.  As the Dominions series grows this option will save time for modders.
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		| I agree that mods should be downloaded automatically from the server. 
 
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 I  also agree mods should be downloaded... this would speed the process for multiplayer.