Re: SOLVED AI TROOP INVASIONS
Okay - I have been experimenting with this - I made the mods and added the Build troops and Transports to every AI state in the AI_Construction_Vehicles.txt file and added the Drop Troops to the transport Abbidon designs as an ability . My result was that I have managed to get the AI to load troop transports once in 76 turns and head off to invade.
unfortunately on the way to the target world - the ship was intercepted and destroyed...soley due to the fact that it didnt go with a fleet - it went on its own... how do we solve the transport not going with a fleet?
[This message has been edited by AJC (edited 31 October 2001).]
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AJC
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