Re: Battlestar Galactica Mod Update
While messing around with the settings I stumbled across something that works better then the shotgun effect. A high rate of fire machine gun, that wobbles. Basically I took the randomness of the shotgun fire and made it fire one round instead of multiple rounds. This randomizes the fire really well and sounds like multiple guns instead of one. I'm tweaking the damage so that it can take out fighters really well but not cap ships.
I'm also playing around with the Viper's guns, they seem to either be doing not enough or way too much damage.
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