Quote:
geoschmo said:
Quote:
Slynky said:
Can you explain why 2 fleets moving at the same speed have combat on different turns? I do that all the time and never have them fight separately.
|
Well, without looking at your end of the turn I couldn't say for sure. Have you done it through a warp point before. I was thinking about it earlier today because it came up in the other thread and I couldn't remember if I had ever seen it work correctly when my fleets are going through a warp point.
|
Well, I can't remember either but I know I attack like that through warp holes all the time because, well, it happens so often that one needs to attack through holes (smile). I divide the ships up with different strategys according to what they do and send them in.
According to the game, movement occurs...ALL movement and if ships occupy enemy sectors at the same time a combat round occurs, then they fight.
I guess I'll have to see what the movement replay looks like but I can promise you this: Last thing I did was check that each fleet moved at 9.
Still, you did damn well and I don't want to take that away from you...but all 60+ ships would have done better than fighting at piecemeal.