Re: Star Blazers Mod - Campaign 2
Now I finished the second campaign and I found it quite challenging! Some very impressing combats you put up here Campeador. And the minefield is something new and original.
Thank you very much for your excellent work.
Some comments and suggestions:
- In the minefield I found it very difficult to localize all control satellites.
- On the other hand spacedocks/supply sites outside Minerva make it quite easy for you to repair and resupply. IMO no spacedocks should be available until you reach Iscandar.
- During the last battle before Gamilon I had big problems destroying the Audacious battleship Telema. The game froze 3x in a row although I did not use the wave motion gun. Just the last hit when only about 40 hit points were left caused the game to crash. Only when I used fighters to make the final kill I could continue the game. I had no problems to destroy other battleships however.
- After visiting Iscandor, I felt a little bit lost. There was no more job in the list and in the description of the last job there was no further instruction where to go, so I even thought the campaign was finished. Of course in the strategy room you are told to return to earth, but some instruction in the job list would be clearer.
- The combats on the return trip are too easy, which makes this part of the campaign a little bit boring. One or two surprises would be great. Or otherwise make a shortcut available to earth.
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