Re: Best way to use airmobile and panzergrenadiers
It wouldn't be a totally gamey thing. The turn limit represents the fact that both sides are going to be exhausted after a while. After an hour of combat, ammunition and troops are going to be used up to the point that it's just not possible to fight much longer. This is particularly true with infantry, less so with mechanized forces. The fatigue factor sets in after a while.
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