Re: Question for next balance mod.
Well by giving some races bigger advantages it allows more variation when going against AI or human opponents.
For example if an experienced player wants to introduce a rookie to the game most likely the rookie will be suggested to take Ermor. And the experienced gamer would play one of the weaker races and a weaker pretender. As a result a good game can be played... if all the races are equal then the only way a veteran could easily introduce a rookie would be by editing the .map file or installing a mod.
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