Re: Couple of questions
Or simply have commanders who are either sturdy, dangerous, or have good leadership : commanders with a leadership of 50 or 75 are _certainly_ a good deal for moving archers, infantry, and vine men to the front.
(Mind - I still think vine men / ogres should require magical leadership, especially as they're mindless and all.)
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Wormwood and wine, and the bitter taste of ashes.
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