Re: Couple of questions
I have a much better perspective on things after playing with Van. As Ulm, I found National commanders key, as Smiths while great, only have 10 natural Leadership. Mid game, individual squads were close to 50 men, so they were key.
Playing as Van however, there is no real reason to build the non mage commander, unless you were out of money. They have mages that also are Generals, with great leadership.
Is there any other race, like Ulm, who really need to build national melee commanders?
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