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Old February 11th, 2006, 02:56 PM
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Default Re: Marignon Declaring War

Vanheim turn 51: not too many more to go!

In which Pherios's dinner is interrupted, and Vethru regards the rubble.


Pherios

Finally, a guard pushes my dinner through the slot at the bottom of my cell door. I don't see it, I hear it. I've been in a dark dungeon for a couple months now, deep underground.

"Do you know why you're being fed so late?" the guard asks. This is strange. Vethru's guards don't talk to me.

I clear my throat and rasp, "No." My throat works as well as it's ever going to, but I still sound like a strangled warthog.

"Because it begins now," he says, and he leaves, ignoring my questions trailing him down the long, empty hall.

I have no idea what that means. I tear hungrily into my bread, the only food I've had down here. It's left me weak, very weak. At least I don't have to fight the rats for it. They're scared of me.

Then my tooth hits something hard, and the universe accelerates.

It's a single gem, clear as mountain air, infused with power.

Somebody's got a plan. And they've just told me the only thing I need to know.

It begins now.

I don't waste time. I summon an air elemental, and I'm so drained I nearly pass out. And it's only a small one. But it blows down the cell door, and the one at the end of the hall.

I stagger after it, and in the guardroom one flight up, I stun a handful of guards with thunder. One of them comes for me, sword swinging. I block it with my left arm. I don't feel the cut. Then I touch him, and he crumbles to dust.

That's never happened before, but I don't have time to ponder it. The alarm has been sounded, but not by the men fighting my air elemental. It's coming from somewhere above me.

My elemental occupies the guards, and I head upstairs alone. I meet three men coming down. Damn. I forgot to pick up a sword off the man I killed below. They didn't forget theirs. They descend incautiously, attacking.

I cast another unfamiliar spell, and bolts of dark energy take out the first two. I stumble on the stairs, my legs weakened with fatigue. As a result, the third man's blow doesn't land with full force. But it still bites deeply into my right shoulder.

I scramble for a sword, find one, and swing it against his. It rides down his blade and jumps the hilt. Its tip grazes his chest, drawing a red line of blood. His eyes widen. He howls. He triples the ferocity of his blows, attacking in a berserk fury. I parry a few thrusts, but it's only a moment before his sword is stuck in my left side.

It's a curious sensation. There's no pain. No blood, really, not as much as there should be. It's just...inconvenient. Clumsy.

I touch him, and he crumbles to ash. I pull the sword out, and things start to go bad. My guts shift unpleasantly. I think I'm in trouble. I don't understand what, exactly, keeps me going anymore, but it's failing.

I drag myself up two flights of stairs and through an empty guardroom. One of the doors leads me outside, to chaos--shouting, howling, the clash of arms. I try to make sense of it. It's night, and dark forms run across the courtyard to a tower on the opposite wall. Most of the noise is up on walls, I think. I see flashes from silver-polished scale armor reflecting moonlight.

Then I'm knocked over by something low and fast-moving. An instant later, its teeth are in my leg. A second wolf takes the opposite arm, and a third jumps on my chest, snapping at my throat. I see two more fast approaching. I don't have the strength to fight them off.

Then someone, a woman's voice, shouts, "There he is!"

The wolf sinks its teeth into my throat.

I almost laugh. But then I remember how long it took to heal last time, so I struggle to free my arm, to touch him and wither him. But they're stronger than I am.

Suddenly, the air around me is filled with reflections. Scale armor jangles, a spear strikes, and another. The wolves die with great gobs of my flesh in their mouths. Many hands pull their bodies away, prying their jaws from my body.

The courtyard is quiet again. The lead Valkyrie jerks her spear out of a wolf's gut, its intestines coming with it. She drops her weapon, and she kneels and lifts my head in her hands. "My poor baby," she says. "Are you alive? Pherios?"

I look up at the dozen of them, and I recognize them all. Petema, Aunt Sennei, Mirima, Irulia--they're all here. House Alteion's Valkyries. Galameteia's mother, Thumestia of Lunetellerion, is there, too, and behind them all, with them yet standing apart, I see a lonely figure with a slightly crooked neck.

My eyes return to the beautiful warrior woman who rescued me. "Thanks, Mom," I manage to croak before I black out.


Vethru

The pile of rubble is impressively high. Usually when buildings fall down, it doesn't amount to much. Buildings are mostly empty space. The Lady's tower was solid. The pile of stones rises almost two stories high, and they're stained black by the still billowing smoke pouring out of the basements where the forges are still burning.

"Wow," says Quellian Ji. "She went and did it. First Pherios, then this. A real bad night, huh, boss?"

Ji can be so naive sometimes. Once is chance, twice, coincidence--but I sensed the third was already on its way: enemy action.

On cue, Hallixene rides up. Ji starts--he doesn't have the magical talent to pierce Hallixene's glamour. "My Lord!" he cries. "They've left! They're all gone!"

I'd sent him to find Anteirios and Petema. Damn.

"All who?" asks Ji.

"All of House Alteion! And others, too!"

"Who?" I ask.

"Lunetellerion, most of Zinos. At least part of House Pellena. I dared not seek further without bringing you the news. I have ordered the city to be searched."

"Any news from the army?" And Belletennares.

"No, sire."

Well. House Alteion hit the trifecta last night. No surprise, really. The locks on Pherios's cell weren't for show, and Anteirios pitched a fit when I sent the lizard ambassador home without speaking to him. He ranted about Vanheim's honoring its treaties. I knew I was pissing them off. But the Lady...I had hopes. I liked her. I thought we were simpatico.

It's the same old story. God comes to world, god begins to raise up downtrodden nation, god meets nice not-alive girl, and then it ends in heartbreak. Nation rejects god, girl runs back to her family, and god is left to fight fanatically religious neighbors all by himself. It's so clichéd, it should be on network TV.

No matter. She took her gnomes with her, but all of our new forces were loyal to me: spectral mages, necromancers, and the dragon-men. And what was House Alteion going to do? All their forces were in the north. They'd have no choice but to fight when Marignon comes over the border. They might betray me, but they'd never let Vanheim fall.

It wasn't exactly the plan, but it'd do. I only needed a little more time. The prize was close.
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