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Cainehill said:
I've found that most people, even those who said they loved huge maps, wound up hating MP games on World or Faerun.
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Yes I agree... even tho I love large maps I've learned the key to still enjoy playing them. Setting up capitals as victory points and usually we agree 40% of total victory points is the winner... sometimes more for longer games.
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Cainehill said:
If it isn't the level of micromanagement when multiple nations have 100+ provinces, then it's the way players drop out (often without even having the grace to go AI or notify of it). And if it isn't players dropping out, i.....
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Perhaps someone can start an unofficial Hall_of_Glory/Hall_of_Shame---list. This list will detail the players who played when they dropped out or turned AI and total provinces when they dropped out. Thus if someone drops out when they have only 1 province left they'll be more reliable compared with the fella who dropped out when he had 15 provinces remaining. This would be especially valuable when starting a game with teams... heck I wouldn't want to be teamed with the individual who drops out with 15 provinces remaining.
Quote:
Cainehill said:
Not to mention, the game getting blown away when the hard unit limit is finally broken.
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Yes I agree... hopefully this gets fixed in DOM_3.
