Quote:
NTJedi said:
That's not always true Daynarr...
With faster casting means also faster killing of opponents. It all depends what happens on the battlefield whether or not anyone survives. Since you never know when or if an army will retreat to say quickness is bad has no standing.
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I find quickness only useful with relief.
Thunderstrike e.g. has 50- Fatigue. So if you have no relief your high seraph casts either quickness and 2x thunderstrike in 2 rounds or 2x thunderstrike.
If you script him with quickness he is then fatigued 2-3 more turns than otherwise. So without relief quickness is contraproductive for caelum at least.
And caelums mages fly away anyways normally so they rout as fast with and without quickness.