quote:
5) when building colony ship make sure you have cargo componet in order to carry pop
outside your system, otherwise when you get there you will be unable to colonize, no people on board, or at least make sure you load pop before sending out system, 1 cargo gives extra pop to help grow
This isn't quite accurate. The Colony component itself automatically includes enough cargo space for 4M colonists, but adding a Cargo Bay boosts the capacity to 34M, which can make a huge difference for growth. If you use the (F4) Planets/Send Colony Ship button or the (C) Colonize order, the ship will automatically load the pop from the planet it's at; otherwise, you do have to load the pop yourself first. Also note that if the colony ship runs out of supplies before reaching the target, it can't plant the colony when it arrives; for really long range colonizing, either resupply the ship at a border colony, send it in a fleet with a supply tender design, or swap out the Cargo Bay for Supply Storage component.
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Cap'n Q
My first mod!
Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"