Re: Anyone still play SE III?
I feel the production method is far superior in SE III. Also in SE III the ministers actually work. I often like to rely on the Colonization & Population transport ministers.
SE IV is so feature rich and customizable. It also looks really great. However so many things just don't work even after a year of incredible patches and great user modifications. I really hoped that the latest robust patch would solve many of the tiny issues that still plagued the game.
I find the AI challenging so that has never been much of an issue for me. Yet many of the ministers perform poorly at best or simply do not function as intended. Also because of extremely poor documentation a player is really forced to do extensive research in order to understand how the game mechanics work.
While there are many cool features added to SEIV. Many of them are not fully fleshed out or implemented.
While SE IV leads the pack when it comes to 4X gaming. I feel it's major competition is it's predecessor the venerable SE III.
-Nigel
[This message has been edited by NigelWulf (edited 29 October 2001).]
[This message has been edited by NigelWulf (edited 29 October 2001).]
|