Re: OT Gal Civ 2...
Gal Civ I looked pretty limited, in a Civ 1 sort of way - fixed ship types, no fleets, unitary 'planet quality' stamps, and so forth. I was always tempted to buy it, but thought... well... Gal Civ II will just be better in every way, so it would be like watching a movie in mono on a black-and-white 9" screen before seeing it a theater. The impact would be impacted.
Now, I have never played GCI or GCII, but I followed both closely, and GCII looks vastly superior to GCI in many, many ways. They are not like 9" B/W TV -> theater, HOMM II -> III or even Civ I -> Civ II, but more like Zelda I -> Zelda III. In other words, it seems like a much different game - from my outsider perspective. Unfortunately, I do not have time to play right now, so I have not bought it.
There's a demo coming out in mid-March, from what I hear... but I'd like to point out to those of you who were disillusioned by GCI that GCII is not just a graphical overhaul or an expansion with more races and ships; it's more like a new game. With similar mechanics.
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