Ahh! The grey part of the map! Have been there alot

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Of course the standard retire offmap procedure plus specific scen rules or V- conditions or mutually agreed house rules can produce interesting "withdrawal" scens or PBEMs. People are already using it. And thats why my post doesn't imply that there is any problem with the game as is.
Just wanted to know if setting/automating withdrawal procedures and/or the inclusion of onmap "withdrawal/evacuation" hexes would be of some interest to scenario designers or produce more interesting "AI tactics".
Mustang,
always interested in "pushing the envelope" aren't you ?
